API Documentation
StructToString.h
1 // StructToString.h
3 //
5 
6 namespace nkWinUi
7 {
12  {
13  public :
14 
15  // Components
30 
31  // Layouts
46 
47  // Relative position
62  } ;
63 }
nkWinUi::StructToString::getLayoutTypeFromString
static LAYOUT_TYPE getLayoutTypeFromString(const nkMemory::StringView &name)
nkWinUi::StructToString::getStringFromLayoutType
static nkMemory::StringView getStringFromLayoutType(LAYOUT_TYPE type)
nkWinUi::LAYOUT_TYPE
LAYOUT_TYPE
Defines the type of layout available.
Definition: LayoutType.h:12
nkWinUi::StructToString::getRelativePositionFromString
static RELATIVE_POSITION getRelativePositionFromString(const nkMemory::StringView &name)
nkWinUi::StructToString::getStringFromComponentType
static nkMemory::StringView getStringFromComponentType(COMPONENT_TYPE type)
nkWinUi::StructToString::getStringFromRelativePosition
static nkMemory::StringView getStringFromRelativePosition(RELATIVE_POSITION position)
nkWinUi::COMPONENT_TYPE
COMPONENT_TYPE
Available component types.
Definition: ComponentType.h:12
nkWinUi::StructToString::getComponentTypeFromString
static COMPONENT_TYPE getComponentTypeFromString(const nkMemory::StringView &name)
nkWinUi::StructToString
Offers utilities to convert from structures or enums to strings, and vice versa.
Definition: StructToString.h:12
nkMemory::StringView
Class holding information about a string, with no ownership over the data.
Definition: StringView.h:22
nkWinUi
Encompasses all API of component NilkinsWinUi.
Definition: Button.h:7
nkWinUi::RELATIVE_POSITION
RELATIVE_POSITION
Possible relative positions of components.
Definition: RelativePosition.h:12